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3 questions
0
votes
1
answer
905
views
Why is there no GLES option in GPU Frame Capture in xcode edit scheme
I was trying to capture a gpu frame of an MAC openGL program (https://github.com/JohnTargaryen/LearnOpenGL/blob/master/src/1.getting_started/2.1.hello_triangle/hello_triangle.cpp) using xcode. The ...
4
votes
0
answers
1k
views
Drawing to render buffer without using renderbufferStorage:fromDrawable:
I have edited my question, I found a question/answer that seems to be along the same line as mine (Draw to offscreen renderbuffer in OpenGL ES (iPhone)). I want to not use presentRenderBuffer: and ...
6
votes
3
answers
13k
views
Using OpenGL ES functions on a Mac
I am trying to draw opengl into 2d space, and am doing the following, however it wont compile:
int vPort[4];
glGetIntegerv(GL_VIEWPORT, vPort);
glMatrixMode(GL_PROJECTION);
...