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Why is there no GLES option in GPU Frame Capture in xcode edit scheme

I was trying to capture a gpu frame of an MAC openGL program (https://github.com/JohnTargaryen/LearnOpenGL/blob/master/src/1.getting_started/2.1.hello_triangle/hello_triangle.cpp) using xcode. The ...
Ma John's user avatar
4 votes
0 answers
1k views

Drawing to render buffer without using renderbufferStorage:fromDrawable:

I have edited my question, I found a question/answer that seems to be along the same line as mine (Draw to offscreen renderbuffer in OpenGL ES (iPhone)). I want to not use presentRenderBuffer: and ...
xizor's user avatar
  • 1,614
6 votes
3 answers
13k views

Using OpenGL ES functions on a Mac

I am trying to draw opengl into 2d space, and am doing the following, however it wont compile: int vPort[4]; glGetIntegerv(GL_VIEWPORT, vPort); glMatrixMode(GL_PROJECTION); ...
Jay's user avatar
  • 20.2k