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openGL draw circle triangle and square in different display mode

I am using Xcode to write openGL. What I am doing is to draw a circle, a triangle, and a square. However, I found that my circle only can display on glutInitDisplayMode(GLUT_RGBA | GLUT_SINGLE); ...
Allen Yang's user avatar
12 votes
3 answers
37k views

ld: symbol(s) not found for architecture x86_64 (Xcode 4) // opengles.o

I'm making an xcode command tool application with external libraries and got some errors. what i tried to resovle them : Build with different compiler remove The GLES folder and add it again Build it ...
Olivier_s_j's user avatar
  • 5,212
4 votes
0 answers
1k views

Drawing to render buffer without using renderbufferStorage:fromDrawable:

I have edited my question, I found a question/answer that seems to be along the same line as mine (Draw to offscreen renderbuffer in OpenGL ES (iPhone)). I want to not use presentRenderBuffer: and ...
xizor's user avatar
  • 1,614
3 votes
4 answers
2k views

Replace these OpenGL functions with OpenGL ES?

I search for a possibility to migrate my PC OpenGL application and an iPhone App into one XCode project (for convenience). So if I make chances to these source files I want to apply this for both ...
Constantin's user avatar
  • 9,001
1 vote
1 answer
2k views

Porting OpenGL project from Visual Studio to Xcode

I'm in the process of converting/migrating a Visual Studio OpenGL project to an Xcode (iPhone) OpenGL project. Do you have any experience or suggestions?
cbrulak's user avatar
  • 15.6k