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5 questions
1
vote
1
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openGL draw circle triangle and square in different display mode
I am using Xcode to write openGL. What I am doing is to draw a circle, a triangle, and a square.
However, I found that my circle only can display on
glutInitDisplayMode(GLUT_RGBA | GLUT_SINGLE);
...
12
votes
3
answers
37k
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ld: symbol(s) not found for architecture x86_64 (Xcode 4) // opengles.o
I'm making an xcode command tool application with external libraries and got some errors.
what i tried to resovle them :
Build with different compiler
remove The GLES folder and add it again
Build it ...
4
votes
0
answers
1k
views
Drawing to render buffer without using renderbufferStorage:fromDrawable:
I have edited my question, I found a question/answer that seems to be along the same line as mine (Draw to offscreen renderbuffer in OpenGL ES (iPhone)). I want to not use presentRenderBuffer: and ...
3
votes
4
answers
2k
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Replace these OpenGL functions with OpenGL ES?
I search for a possibility to migrate my PC OpenGL application and an iPhone App into one XCode project (for convenience). So if I make chances to these source files I want to apply this for both ...
1
vote
1
answer
2k
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Porting OpenGL project from Visual Studio to Xcode
I'm in the process of converting/migrating a Visual Studio OpenGL project to an Xcode (iPhone) OpenGL project.
Do you have any experience or suggestions?