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Game closes when using Network Filesystem with C# on Android
bug
crash
platform:android
topic:dotnet
#105839
opened Apr 27, 2025 by
umaruru
[.NET] Android app crashes on startup when DLL file is missing from cache
bug
crash
platform:android
topic:dotnet
#105832
opened Apr 27, 2025 by
youngminz
C# Missing Texture Storage Bit with MSAA in Compositor Effect
bug
topic:dotnet
topic:rendering
#105637
opened Apr 22, 2025 by
Rokojori
Godot incorrectly uses 32-bit .NET SDK even when 64-bit is installed
bug
topic:buildsystem
topic:dotnet
#105558
opened Apr 19, 2025 by
acrsinx
Notification integer type mismatch in .NET with double precision builds
bug
topic:dotnet
#105187
opened Apr 9, 2025 by
niquedegraaff
Godot C# build .net frozen more than 20 seconds!
needs testing
topic:dotnet
topic:editor
#105003
opened Apr 4, 2025 by
494311870
Godot crashes when compiling C#
bug
crash
needs testing
topic:dotnet
#104946
opened Apr 2, 2025 by
Shadowblitz16
[v4.4.1] .NET inherited scene, export node pointing at node error
bug
needs testing
topic:dotnet
#104930
opened Apr 2, 2025 by
Drarch
Export .NET project fails when including custom DLLs via
Reference/HintPath
needs testing
topic:dotnet
#104910
opened Apr 2, 2025 by
chyj4747
Godot crashes when trying to generate mono glue vulkan.
bug
crash
needs testing
topic:dotnet
topic:rendering
#104791
opened Mar 30, 2025 by
birdguy-cs
C# Rendering Device might dispose resources at wrong thread when using Compositor Effect
bug
needs testing
topic:dotnet
topic:rendering
#104263
opened Mar 17, 2025 by
hippogyz
Godot 4.4 Mac fresh install ".NET assemblies not found" message when opening a project
bug
needs testing
topic:dotnet
#104199
opened Mar 15, 2025 by
MM263
[.Net] Loading PackedScenes with
ResourceLoader.LoadThreadedRequest
never finishes
bug
topic:dotnet
#104196
opened Mar 15, 2025 by
Delsin-Yu
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