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  1. GameJamEngine2-5D GameJamEngine2-5D Public

    C++ Game Engine utilizing 2D-ray-casting and mode7 graphics to deliver an illusion of a 3D world. Uses Direct2D, DirectXMath, Windows Imaging Component (WIC). Inspired by Wolfenstein3D, Doom & Mari…

    C++

  2. sanctuary-raytracer sanctuary-raytracer Public

    Forked from Chaos-Ray-Tracing-Vladislav/chaos-ray-tracing-course-assignment-yoreei

    C++ 3D ray-caster supporting reflection, refraction, animations, custom mesh file format. My original work for Chaos Camp 2024 ray tracing course

    C++ 1

  3. CPP-Multilayer-perceptron CPP-Multilayer-perceptron Public

    Multilayer Perceptron (MLP) written from scratch in C++ & CUDA with a portable C interface. 97%+ accuracy on MNIST after 80 epochs. Qt6 GUI with Live Prediction. Backend implemented 3 times using: …

    C++

  4. crowd_pathfinder crowd_pathfinder Public

    Forked from k1p1/UE5TopDownARPG

    An efficient C++ implementation of flow-tile pathfinding in Unreal Engine, inspired by work of Elijah Emerson on Supreme Commander

    C++ 4

  5. dooria dooria Public

    C++ Dungeon puzzle game in Unreal Engine 5 Inspired by LOTR's Mines of Moria: Dooria. Depth-first-search-based random maze generation of increasing difficulty. Made for Brackeys 2024.1 Game Jam

    C++

  6. gpgpu_playground gpgpu_playground Public

    Forked from CoffeeBeforeArch/cuda_programming

    CUDA learn by example: warp divergence, bank conflicts, shared memory. Example GPGPU algorithms

    Cuda