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-2 votes
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How the mesh extracted by marchingcubes algorithm organizes the topology? [closed]

After I apply the MC algorithm, each face is not applied to the vertex index resulting in a mesh with a lot of duplicate points, if I remove the duplicate points directly the time will be very long, I ...
JunWen Si's user avatar
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0 answers
23 views

Why is the cube defined by this .obj file missing a face? [closed]

In order to better understand 3D modeling and the .obj format I want to write a simple model from scratch: a brick that is 1 x 2 x 3. To my way of thinking, a brick has 8 vertexes and 6 faces. Here is ...
RobertAKARobin's user avatar
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0 answers
18 views

Why does my RealityKit floor material float or misalign even though .floor classification is detected?

I am just learning and trying examples on web. So I am using RealityKit to apply a flooring material (a texture named "Laminate_1") to detected floors. My goal is to have the material ...
onur's user avatar
  • 1
2 votes
2 answers
112 views

Voronoi mesh for a 3D polygon

I spent my last week looking for a mesh generator that, given the vertices of a 3 dimensional polygon (such as a cube or a tetrahedron or a dodecahedron and so on) and the number of points (internal ...
Davide's user avatar
  • 193
1 vote
1 answer
115 views

How to bend properly a mesh

As the title suggests, I would like to curve a mesh. I have an algorithm that works, but I'm stuck on certain points... Here is my code: var mesh_data = mesh.surface_get_arrays(0) var vertices = ...
RoB's user avatar
  • 19
0 votes
0 answers
26 views

How do you get a prefab w/ Skinned Mesh Renderer to attach to an avatar on instantiation?

I am working on a modular equipment system. The player will be able to swap out many pieces of gear and see it change on their model. I ultimately want to load the gear pieces through the addressables ...
Yecats's user avatar
  • 1,815
1 vote
0 answers
47 views

Problem when generating a Goldberg sphere using godot

I am trying to generate a Goldberg sphere from an icosphere using my implementation of the Conway dual operator. But weirdly, the sphere doesn't appear correctly: This is the code of the dual operator:...
samdug's user avatar
  • 33
1 vote
1 answer
83 views

Visible grey edges inside Html-canvas

Hello i am trying to export a uvmap for a model and i am filling triangles(meshes) with color, it works but i always see grey mesh lines. i tried to draw lines if i draw the lines with different color ...
Bn'R's user avatar
  • 37
1 vote
1 answer
61 views

Rotating Cylinder Mesh with python

I am trying to create cylinders with python and saving them in an object file. The cylinder mesh generation is working fine and placing the cylinder at a specific x, y, z coordinate is also working ...
Sean Botha's user avatar
0 votes
1 answer
38 views

CGAL convert polygonal mesh to triangle mesh

I have a set of 3D polygonal meshes created with some CGAL algorithms (KSR in my case) and want to compute some metrics on them. However, some Polygon_Mesh_Processing functions that I would need to ...
belitd's user avatar
  • 149
0 votes
1 answer
93 views

Periodic Line in Gmsh Python api: affineTransform needed?

Using the Gmsh Python api with OpenCASCADE, I'm trying to create a periodic mesh, such that the left boundary matches the right one and the top matches the bottom. A .geo file works fine, but gmsh....
Albacete's user avatar
1 vote
1 answer
49 views

How can I detect collision between a box and a minimum poly collision mesh?

Mostly a C++ newbie, trying to do a 3D game in Raylib. I have a set of fairly irregular meshes that I'd like to see if a box collider has penetrated. For this project, a fairly high level of accuracy ...
Reverend Speed's user avatar
0 votes
0 answers
23 views

Writing vtk unstructured grid in exodusii format

I would need to write a vtk Unstructured Grid in exodus format. The grid contains various types of cells: import vtk vtk_reader = vtk.vtkXMLUnstructuredGridReader() vtk_reader.SetFileName("input....
Alberto Bittesnich's user avatar
1 vote
0 answers
55 views

Incremental Updates on Bounded Voronoi Diagram

I'm seeking advice on the implementation of incremental updates on a bounded voronoi diagram. Specifically, I have an interactive application where users can drag the sites of a voronoi diagram and it ...
Jamie Mullowney's user avatar
-1 votes
1 answer
33 views

How do I split an OBJ file into three parts using blender 2.90

I have an object that I want to split into 3 segments and save into individual obj files. The object is placed in the center and the x-y plane. I want to cut them along the y-axis. I have attached a ...
T.I.Mahmud's user avatar

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