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Where are the MetaMask_iOS/WebSocketProvider.h

This is inherently my first time trying to build for iOS using the Unity Game Engine, I have packages for Firebase, Thirdweb and MetaMask. I managed to resolve the first two but MetaMask seems to be ...
Eliezer Calbay's user avatar
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0 answers
25 views

iOS: Unable to Open PDF in Any PDF App from Unity

I am working on a Unity project where I need to open a PDF file using an external PDF viewer on iOS. However, when I try to open the file, it does not open in any installed PDF app (such as Adobe ...
COBRA KING GAMES's user avatar
0 votes
0 answers
27 views

Unity how to replace a .mm with a custom file after building for iOS?

So I've got a scenario where I've built an app for iOS and want to replace one of the built .mm files with a custom one where I've editing some of the code. I can just edit it in Xcode, but I'd rather ...
Luke Owen's user avatar
0 votes
0 answers
167 views

ITMS-91061 - Missing Privacy Manifest in Unity iOS Build (Frameworks/UnityFramework.framework/UnityFramework)

We are working on a Unity project that includes Skillz SDK and Firebase SDKs. Below are the versions we are using: Unity Editor: 2021.3.43 Firebase SDKs: 11.8.0 Skillz SDK: 2024.1.24 We create an iOS ...
Prawin Bhagat's user avatar
-1 votes
1 answer
47 views

How do I build a Unity project from Windows for iOS?

I'm solo developing a game in Unity on my Windows machine. I also have access to a Mac, but something is going wrong with the XCode build. To test, I made a default project in Unity, and changed my ...
user29060292's user avatar
0 votes
0 answers
30 views

Unity: No type named 'UnityAdsDelegate' when migrating project for iOS Build

I am attempting to build a Unity project from a legacy Unity version (v2020.3.34f1) for iOS. The project builds fine in Unity, and ads work for Android, but when I attempt to build in XCode, I get ...
PugWrath's user avatar
  • 107
-1 votes
1 answer
480 views

Xcode build failed, Undefined symbol error

I'm facing a weird issue in Xcode. When I try to archive my project, I get the following errors: Undefined symbol: __swift_FORCE_LOAD_$_swift_Builtin_float Undefined symbol: __swift_FORCE_LOAD_$...
WhiteRose's user avatar
1 vote
1 answer
118 views

iOS framework addition failed due to a CocoaPods installation failure

I got this error whenever I try to build for iOS platform on Unity: iOS framework addition failed due to a CocoaPods installation failure. This will will likely result in an non-functional Xcode ...
homuhomy's user avatar
0 votes
0 answers
24 views

.h file not find when use pod in Xcode which is export from Unity

after export Xcode from unity, I install pod, and in the Plugins/iOS,when import MBProgressHUD, it hints .h file not find, the head search path and framework path already set, now don't know how do ...
stupidrobot's user avatar
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0 answers
150 views

Unity iOS build becomes unresponsive after showing Admob rewarded ad

Unity version: 6000.0.31f1 Xcode: Version 16.2 (16C5032a) Google In App Purchasing: 4.12.2 Google Mobile Ads: GoogleMobileAds-v9.5.0.unitypackage (latest) Codes snippet: if (rewardedAd != null &...
Nachiketa Savant's user avatar
-1 votes
1 answer
51 views

Runtime Issue After Embedding the Unity Library into XCode Project

I have an Simple Unity Project with just a Cube in front of camera and then built for iOS Platform on Simulator SDK with Universal Mode on Unity Unity Version: 6000.0.31f1 XCODE version: 16.1(16B40) ...
Selvaraj Balakrishnan's user avatar
0 votes
0 answers
43 views

Vuforia AR app focus issue on iPhone 16 Pro Max

Autofocus Issue with Vuforia Cloud-Based AR on iPhone 16 Pro Max Summary: I'm developing a cloud-based AR app using Vuforia that tracks images and displays videos. The app works well on most iPhone ...
Shalesh Shekhar's user avatar
1 vote
0 answers
128 views

iOS browsers reload WebGL games (built with Unity) on big loading events that do not allocate RAM

We've built a WebGL game with Unity and it runs fine everywhere except on iOS browsers. For simplicity of understanding and referencing, I'll write down noteworthy points in number-point format: Game ...
Cool guy's user avatar
  • 340
0 votes
0 answers
72 views

How to use unity asset store 3d models in SceneKit?

Here's what I have tried: I downloaded this free asset from unity asset store: https://assetstore.unity.com/packages/3d/characters/teddy-suit-kid-95262 The downloaded file is of format .unitypackage....
OMGPOP's user avatar
  • 1,014
-2 votes
1 answer
130 views

How to fix error downloading CocoaPods from my Unity project?

I am programming a mobile game using unity, when trying to build and run I get "Error building Player: iOS framework addition failed due to a CocoaPods installation failure. This will will likely ...
Ilayee Sade's user avatar

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