All Questions
15 questions
0
votes
1
answer
163
views
Unity & Daydream - Having Dialogs with other Characters
I am building a Daydream app via Unity, have a basic first person demo working but I have not developed on Unity before. Looking to add characters to the app and have dialogs with them. I am ...
0
votes
0
answers
272
views
Using Daydream Emulator in Unity with one phone only
My Daydream controller battery died and I would like to continue my tests by using my Android device as the emulator.
The Daydream guide requires having 2 Android phones (headset phone, emulator ...
10
votes
7
answers
44k
views
error CS0234: The type or namespace name `iOS' does not exist in the namespace `UnityEditor'. Are you missing an assembly reference?
I have installed the latest versions of Unity (2017.3.1), Daydream SDKs (GVR SDK for Unity v1.130.0) and followed the steps here: https://developers.google.com/vr/develop/unity/get-started#...
0
votes
1
answer
578
views
How do I properly teleport a player in Unity with the Daydream controller?
I am trying to teleport the user in Unity 2017.2.1f1 using the Google VR SDK, but when the user is put in the new position, the Daydream controller is pointing in a weird direction and doesn't match ...
5
votes
1
answer
747
views
Fields of view in Daydream View 2017
I've got doubts about fields of view in Daydream View 2017. I've tested my Unity app on both plugins: Cardboard and Daydream and it seems that FOV in the Daydream is even narrower than it is in the ...
0
votes
2
answers
87
views
Failed to pass eligibility in the Google Daydream Appstore for my hybrid Daydream + Cardboard app using Unity VR
I am getting the issue: The app does not use the Daydream controller properly
The app allows users to use head gaze to position the cursor and interact with menu UI's "Play" button.
Here is my class ...
0
votes
2
answers
168
views
how manage the different sdk in Unity
I want make an Andriod VR application that will be for daydream, Gear VR and some other devices. So, the SDKs are different and I need to manage the different types of camera and input modules. So is ...
0
votes
2
answers
754
views
How to correctly exit Daydream application when developing on Unity (pressing the back or X button)
I have found a few solutions to this problem, where the back or X button (in top-left corner) won't exit the application, but they no longer seem to work and my application keeps getting rejected from ...
0
votes
1
answer
94
views
UI issue on Unity Daydream
As you can see in the attached image, the game view in my Unity project has some issues. It looks like it is duplicating the view in increasing smaller slivers of the main view. Any fix for this?
I'...
0
votes
0
answers
35
views
Best Practice to Increase Frame Per Second for my daydream VR application [duplicate]
I am developing pretty details-simple VR application in Unity for Daydream platform, and because it is running on a phone the Frame Per Second (FPS) are extremely important to maintain 60.
What are ...
5
votes
3
answers
3k
views
Unity ui mask not working on google pixel device
I am making a scrolling ui panel and apply mask to ScrollRect component, which should hides parts outside panel area. I am using unity version 5.4.2f2-GVR. Mask work correctly on pc when i deploy it ...
2
votes
1
answer
484
views
Daydream Non-VR Mode in Unity 5.4.2f-GVR13 [duplicate]
last week I tried to integrate my Unity project to Daydream, the integration went fine.
Now I am trying to seperate the first scenes (which include login process so I need the android soft-keyboard) ...
1
vote
1
answer
549
views
Is that possible to build/export as WebGL in Unity Daydream (Google VR)?
I trying to make an VR app (iOS & Android). But I want to build web-version also.
Im using Unity Google Daydream version. And when I build Android and iOS app, its ok.
But when I trying to ...
0
votes
2
answers
753
views
Google Daydream Keyboard Unity UI TextInput?
I am attempting to create an input field in a google daydream app using the latest Google VR SDK for Unity and Unity 5.4.2.
I am wondering if someone may have insight into integrating the Daydream ...
0
votes
3
answers
4k
views
unity3d - raycasting world space UI
I need some help with raycasting UI with Daydream. As there are only a demo for gameObjects (cubes), I want to know I can handle UI elements. The UI elements should react as usual, I mean highlighted ...