If I have a struct like:

    struct Thing
    {
      int x,
      int y,
      bool a,
      bool b
    }

Then I can create a `Thing` object by doing: `Thing t {1,2,true,false};`. However, if I have a tuple then I am doing something like:

    std::tuple<int, int, bool, bool> info = std::make_tuple(1,2,true,false);
    Thing t { std::get<0>(info), std::get<1>(info).. // and so on

Is there a better way to do this?