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yeshengwu
yeshengwu commented Jun 25, 2018

please refer react native issue template: facebook/react-native#19799 we can make a new issue template like this:
have you search the existing issue list?
have you use the latest DroidPlugin release?

1,Environment: os version. DroidPlugin version
2, Description
3,reproduce step.
.......

if we describe the issue much detail we can get more info to fix problem

miekg
miekg commented Mar 6, 2020

The forward plugin has some rather convoluted config setups. I.e. functions on Proxy that call other functions on the lower bits (Transport and Healthcheck). For some reason I can't remember HealthCheck as an interface; where in reality we only have one impl. here.

This all looks over-engineered and ready to be massively simplified - hopefully with a reduction in LOCs.

pancake-boy
pancake-boy commented Apr 8, 2020

vue & vue-i18n version

8.15.4

Steps to reproduce

add missing handler:

i18n.missing = (locale: Locale, key: Path) => {
if (i18n.te(key, i18n.fallbackLocale)) {
return i18n.t(key, i18n.fallbackLocale).toString();
}

return ''; // instead of showing the key + warning
};

What is Expected?

no warnings about missing key

What is actually happening?

console

Strange-AI
Strange-AI commented Sep 18, 2018

JS 配置如下:

 var gitalk = new Gitalk({
            clientID: '3654916*****0c0038c28',
            clientSecret: 'd90d031a*****0e0fa4c7fe2fae747b96b',
            repo: 'Strange-AI.github.io',
            owner: 'Strange-AI',
            admin: ['jinfagang', 'Strange-AI'],
            id: vm.codeId,
            distractionFreeMode: false
        });
        gitalk.render('gitalk-conta
offline-plugin
mattgaspar
mattgaspar commented Jul 31, 2019

Are you aware of any different behavior when a PWA (using offline-plugin) is added to the home screen using "Add to Home Screen" on Chrome/Android or Safari/iOS?

I'm having problems with the app getting stuck using the cached version when it was installed and never updating.
I even have offline-plugin responseStrategy set to network-first but it seems to always use the cached version after add

Invius
Invius commented Feb 28, 2020

Trying to play the helloCharacter level, crashes the editor...
After a little bit of debugging the problem lives in this two functions, even spawning only one character, crashes the engine.

function createCharacter() {
        let pos = randomPoint()
        pos.Z += 100

        // All UObject has static function .C({UObject}), which just return its input arg.
        // But *.d.ts ha

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  • Updated Mar 26, 2020
  • Java

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