design-patterns
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The project is using SonarCloud static code analysis. The latest results are showing that it has found several blocker and critical severity code smells. In this task those are fixed or marked as false positives. To mark false positives, SuppressWarnings annotation should be used in code as explained in the linked documentation.
Links:
[Blocker and critical severity code smells in SonarCloud](
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I think listing anti-patterns with some basic reasoning about "why not" is a good idea.
Example - singleton. Although #256 has "won't fix" label
- it is in PRs section, and people (if searching history at all) are searching issues first.
- it was misspelled, Singelton instead of Singleton, therefore impossible to find
Listing most popular anti-patterns (without actual implementation) shou
Github Actions should also test building documentation for pushes and pull requests to check for broken docs. Seems like there is a Docker container for that: https://hub.docker.com/r/readthedocs/build/
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Clicking on a pattern which is unfinished (i.e status = ✘) provides no feedback on the website, nothing happens.
Clicking on the link multiple times appends the category to the URL multiple times. For example clicking on Abstract Factory
three times yields the following url:
http://tmrts.com/go-patterns/creational/creational/creational/abstract_factory.md
Lastly, clicking on such an o
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Based on the description. If project owners are ok enable Stage 2 Babel transformation it is a good alternative to bind
in the constructor.
class Switcher extends React.Component {
constructor(props) {
super
The example uses LocalDb
as development which is only a valid option on Windows. Using SQLite
as development database will work on all platforms.
Hi,
I think I may have stumbled upon a bug.
With the value to set 'Cart' it shows 'Gear' in the drawer, this happens consistently throughout all other values
<img width="411" alt="image" src="https://user-images.githubusercontent.com/20213078/4796
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Artemis Framework link in http://gameprogrammingpatterns.com/data-locality.html appears to point to a fake SEO heavy website instead of what I would imagine was the original. The website now contains no source links.
There are various clones of it, but I believe this might be the original source repo possibly,
https://code.google.com/archive/p/artemis-framework/
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I'd like to simplify Dependency Injection of Modules that fallback on each other, For instance, the Entity Framework is replaced by the [In Memory Fakes](https://github.com/ivanpaulovich/clean-architecture-manga/blob/master/src/WebApi/DependencyInjection/InMe
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A description is incomplete. It should mention:
These patterns are not competing, but complementing each other. To achieve availability, one needs both fail-over and replication.
right after
"There are two main patterns to support high availability: fail-over and replication. "