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rpg

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lucmp
lucmp commented Aug 15, 2019

I have a slingshot but for the life of me I can't figure out how to use it. What do I need the clothes for? How do I get promoted to level 2, 3 etc.? Can I climb up those things that look like ladders on the walls of the zombie cave?

I've searched high and low for a manual and can't find it anywhere. And I can't really play the game. Is there one? Is there going to be one?

sujiniku
sujiniku commented Jan 20, 2018

I think that it is better tat there are the documents like about Flare textbooks.

It is not a INI programming textbook with using Flare, but a textbook to the reader able to coding Flare-engine self with C++ program.

For example,at IT companies, writing jobs is required not only for writing code but also for making collaborators and successors easier to understand the code.

Therefore Flar

markscho
markscho commented Mar 14, 2019

Currently, when both tick interval is set for both entities and players, the default value is "100", which, if I understand the method correctly expects a value in milliseconds. So if you don't define anything (in ranvier.json), then it will just use the default value of 100. Since nothing is defined in the stock ranvier.json in terms of tickInterval, it uses the default, which is really every o

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

  • Updated Jun 12, 2020
  • C++
ids1024
ids1024 commented Jan 21, 2020

Should these just be the same (ideally with the same code)? They are fairly similar, but with some difference, most notably the green/red in the equipper, and the list of stats in the info screen (which includes things like Cloaking and Nebula Resistance that are not visible on the equipping screen).

Merudo
Merudo commented Mar 25, 2020

Is your feature request related to a problem? Please describe.

It is not current possible to freely edit a drawing in the Draw Explorer.

The best one can do is create a new drawing with the desired properties, then click Get Property, and then Set Property on the drawing to edit.

Describe the solution you'd like
An extra menu option in the Draw Explorer, Edit Property, to d

Kebap
Kebap commented Mar 16, 2020

Brief summary of issue / Description of requested feature:

More issues like #3458 solved

Steps to reproduce the issue / Reasons for adding feature:

  • Texts have whitespaces at beginning or end to help facilitate layout

Error output / Expected result of feature

  • Translators don't need to worry matching whitespaces around translated text.

Extra information, such as M

这是一个支持分布式和集群的java游戏服务器框架,可用于开发棋牌、回合制等游戏。基于netty实现高性能通讯,支持tcp、http、websocket等协议。支持消息加解密、攻击拦截、黑白名单机制。封装了redis缓存、mysql数据库的连接与使用。轻量级,便于上手。

  • Updated May 20, 2020
  • Java
sioc-de-narf
sioc-de-narf commented Oct 20, 2019

hi,

Could you update the Documentation so it become clear about:

  1. how-to add NPC Rtok Token to the vmap
  2. How to change the amount of HP of a NPC Rtok Token once on the vmap ?
  3. how-to hide the Health: put the 3 values at 0.
  4. How-to use initiative, how does it work ?
  5. For the shapes :
    - Is there images specifications, if yes what specifications ?
CelticMinstrel
CelticMinstrel commented Feb 14, 2020

The manual hasn't been updated for awhile, so it's very likely at least a little out of date.

Things to consider (not necessarily comprehensive):

  • [] Make sure pacifist, anama, and vahnatai character options are mentioned
  • [] Check for inaccuracies in spell descriptions and the like
  • [] Update any screenshots that are out of date (especially in the scenario editor docs)
  • [] Make sure
sonarQuest

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