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Jun 3, 2020 - JavaScript
websocket-client
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I'm trying to implement object oriented Websocket client and server. Since websockets
is completely coroutine based, I'm finding it difficult to go ahead with implementation. Is it possible to wrap it around classes? Are there any examples of using it in this way?
https://www.boost.org/doc/libs/1_71_0/libs/beast/doc/html/beast/using_websocket/timeouts.html says
The timeout features of the TCP or basic stream should not be used when working with a websocket stream.
and
`The timeouts on the websocket stream are incompatible with the timeouts used in the tcp_stream. When constructing a websocket stream from a tcp stream that has timeouts enabled, th
In order to connect to a websocket service inside a pod in a minikube setup, I need to address the Kubernetes remote API which then demands a client certificate (~/.minikube/client.crt
and ~/.minikube/client.key
). I also have the server's CA ( ~/.minikube/ca.crt
).
curl
allows to use these certs with the --cert
, --key
, and --cacert
options.
Does websocat
also support specifyin
I need to override default handleHeader to support for POST/OPTIONS other methods since running a simple web server on top of WebSocket one.
I have requested in the past that virtual is added to handleNonWebsocketConnection but now realized same is needed for handleHeader,
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Case Description:
Send fragmented text message message with message payload of length 4 * 2**20 (8M). Sent out in fragments of 4M.
But 4 * 2**20 is 4M (also DATALEN used in Case 9.3.9 is 4M).
Please change case description to the (4M).
Thank you.
P.S. Also in all cases in 9 chapter probably should be fixed repeating of message word:
...text message message with message
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See http://discourse.hoa-project.net/t/hoa-websocket-hack-book-hoa/100/13 for more information.
The documentation mentions 3 arguments for the close
method. This is wrong. We must fix that.
Expose Test Server
I'd like to write unit tests around my web socket message handling and I haven't been able to think of a good way to assert on the response my code sends back to the socket. It looks like in the tests for websockex you implement a fake server and connect a client to it to test things. Could you expose that server so that consumers of their library can make use of it as well?
I'm also open to ot
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Describe the bug
Android receiving Chinese characters is right, but iOS is not correct.
use transports: [Transports.POLLING]
Android:
[{"msg":[{"method":"SystemNot","action":"1","ct":"直播内容包含任何低俗、暴露和涉黄内容,账号会被封禁;安全部门会24小时巡查哦~","msgtype":"4"}],"retcode":"000000","retmsg":"OK"}]
iOS:
[{"msg":[{"method":"SystemNot","action":"1","ct":"ç�´æ�å��容å��å�«ä»»ä½�ä½�ä¿�ã��æ�´é�²å��æ¶�é
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Hey guys,
I found out about your set of libraries because I recently switched to doobie. Could you create comparison chart that compares fs2-http and akka-http (both client and server side) ? I'm long time user of spray (now akka-http) but I'm always interested if any new frameworks/libraries come up.
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Hello, I'm updating from 3.1.0 to 4.0.3.
Do we have some documentation available (more advance guide than README.md)? More precisely about WebSocketDelegate?
I don't really know what I should do when these methods are called:
or
What the point of them?
I can see
viabilityChanged
is called when we loss an