rx
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Dec 5, 2019 - Java
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Apr 7, 2020 - JavaScript
Linq added some awareness of bypass operations for standard operations to speed things up.
They achieve this with the IPartition and the IListProvider interfaces
https://github.com/dotnet/corefx/blob/master/src/System.Linq/src/System/Linq/IPartition.cs
https://github.com/dotnet/corefx/blob/master/src/System.Linq/src/System/Linq/IIListProvider.cs
Eg if someone uses Linq Count() method, if
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May 12, 2020 - Java
The iOS sample code contains a retain loop. The ViewController owns the KittenView and the KittenView owns the ViewController. Personally I am not very familiar with the used approach which is not entirely idiomatic for Swift/iOS so not entirely sure what the best f
Hello Cédric
Thank you for this effort. This has been an invaluable learning tool for me. And I really appreciate the aesthetics you have produced for the project.
Okay, now my request.
By default, throttleTime
operator has the config set to {leading: true, trailing: false}
And this is what the animation in your project explains.
It would be helpful if you could also provide an
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May 26, 2020 - C#
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Oct 11, 2018 - Java
3.0不推荐用compile了
compile改成implementation,比如如下
implementation "com.github.bumptech.glide:glide:$glideVersion"
kapt "com.github.bumptech.glide:compiler:$glideVersion"
implementation "com.github.bumptech.glide:okhttp3-integration:$glideVersion"
implementation ("com.github.bumptech.glide:recyclerview-integration:$glideVersion@aar") {
// Excludes the support library because it's already i
Documentation
We need more documentation. I already wrote a lot about the basic concepts, but there is a lot of documentation missing. Here is an incomplete list to have an idea what to work on:
As a general idea, let's link almost all topics to the relevant source-code, so that users have a good introduction to the code and the barrier to contribute gets lower.
- Update source-code references (they c
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Mar 26, 2020 - C#
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May 30, 2018 - TypeScript
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Aug 8, 2019 - Swift
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Oct 13, 2017 - C#
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May 13, 2020 - Dart
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Just a minor thing but I thought I notify you.
Please also mention the support status of Unity 2017.x in README.
https://github.com/neuecc/UniRx/blob/master/README.md
https://github.com/neuecc/UniRx/blob/master/Assets/Plugins/UniRx/ReadMe.txt