behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
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Updated
Nov 2, 2019 - C#
Creating TodoMVC example will help spotting potential bugs. It will also help to determine good use cases for behavior trees - because you probably should not use it everywhere, right?