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collision

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copilot

Lane and obstacle detection for active assistance during driving. Uses windowed sweep for lane detection. Combination of object tracking and YOLO for obstacles. Determines lane change, relative velocity and time to collision

  • Updated Sep 7, 2019
  • Jupyter Notebook

[HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. Features interchangeable spatial partitioning and resolution systems, a way to prevent the "crack problem", easy to use C++11 lambda callbacks for collision events. It's not perfect, but it should work very well for any simple 2D game.

  • Updated Sep 27, 2016
  • C++

Another AI toy project, of a traffic intersection controlled by a Reinforcement Learning AI agent to optimize traffic flow in an intersection of vehicles or pedestrians

  • Updated Apr 24, 2020
  • Dockerfile

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