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Arduino is an open source hardware and software company and maker community. Arduino started in the early 2000s. Popular with electronic makers, Arduino offers a lot of flexibility through an open source system.

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aykevl
aykevl commented Apr 19, 2020

There are a few flags that currently don't have proper error checking. The ones I found are -gc, -scheduler and -size. Using the wrong value will lead to no or unexpected errors.

I think the best way to handle it is to add a new method to compileopts.Config that checks whether there are any faulty flags, which is then called from the main function.

dsyleixa
dsyleixa commented Dec 24, 2019

a detailed documentation is missing about WebServer example "HelloServer.ino":
what is #include <ESPmDNS.h> for?
what is void handleRoot() for?
what is void handleNotFound() for?
what is server.on("/", handleRoot) for?
what is server.on("/inline", ) for?
what means: server.send(200, "text/plain", "this works as well");
(i.e., as well to what?)
what is server.onNotFound(handleNotFo

Blynk is an Internet of Things Platform aimed to simplify building mobile and web applications for the Internet of Things. Easily connect 400+ hardware models like Arduino, ESP8266, ESP32, Raspberry Pi and similar MCUs and drag-n-drop IOT mobile apps for iOS and Android in 5 minutes

  • Updated May 31, 2020
  • Java
ScruffR
ScruffR commented Jun 10, 2019

e.g. the demo implementations in this sub-directory
https://github.com/particle-iot/device-os/tree/v1.3.0-alpha.1/user/tests/app/ble
or some code snippets in the docs and tutorials still use #include "application.h".

Although Particle.h (formerly Spark.h) should have replaced application.h (as per #249) we keep finding internal/official code using application.h while we try to get t

Created by Massimo Banzi

Released 2003

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