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unity-3d
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- [bug] The tutorial references an old release
wget https://storage.googleapis.com/obstacle-tower-build/v1/obstacletower_v1_linux.zip
unzip obstacletower_v1_linux.zip
should be
wget https://storage.googleapis.com/obstacle-tower-build/v1.1/obstacletower_v1.1_lin
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Static RPC methods
Describe the solution you'd like
Currently RPC methods cannot be static. There is no reason for that.
This feature is a great first issue for people wishing to contribute. It's fairly simple and allows to get dirty with the core of the MLAPI
Is your feature request related to a problem? Please describe.
Currently MapRenderer.Raycast api will raycast to everything on the map. It would be helpful to add a method that has reference modes similar to MapPin.AltitudeReference. For example being able to sketch only on the terrain while ignoring buildings. Or when dragging 3D models onto the map, ability to cast only onto the terrain...
Hey, just bought the tool.
Pretty easy and awesome, but I think it needs a bit more tutorials. For example, a page with all hotkeys or some videos with workflow & tips would be helpful.
Thanks!
Hey, just bought the tool.
Pretty easy and awesome, but I think it needs a bit more tutorials. For example, a page with all hotkeys or some videos with workflow & tips would be helpful.
Thanks!
Video tutorial
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Althougt code can be commented in the scripts, could be great to generate automatic documentation for the scripts and host it in the gh-pages branch of this repository.
In this way we can have a presentation web for the library and also the related documentation on how the API works.
I have checked DocFX and it seems it's possible to implement the pipeline for hosting the documentation as st