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socket-io-client

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randomjoho
randomjoho commented Oct 11, 2019

Describe the bug
Android receiving Chinese characters is right, but iOS is not correct.
use transports: [Transports.POLLING]

Android:
[{"msg":[{"method":"SystemNot","action":"1","ct":"直播内容包含任何低俗、暴露和涉黄内容,账号会被封禁;安全部门会24小时巡查哦~","msgtype":"4"}],"retcode":"000000","retmsg":"OK"}]

iOS:
[{"msg":[{"method":"SystemNot","action":"1","ct":"ç�´æ�­å��容å��å�«ä»»ä½�ä½�ä¿�ã��æ�´é�²å��æ¶�é

Zeon-4
Zeon-4 commented Jun 2, 2019

I paste code from wiki https://github.com/nhn/socket.io-client-unity3d/wiki/Sample#2-acks-message and run nodejs server and run unity client and in log this error:
ArgumentException: JSON parse error: The document root must not follow by other values.
UnityEngine.JsonUtility.FromJson (System.String json, System.Type type) (at C:/buildslave/unity/build/Modules/JSONSerialize/Public/JsonUtility.bin

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