#
rtx
Here are 44 public repositories matching this topic...
LuxCore source repository
visualization
opencl
ray-tracer
cuda
raytracer
raytracing
gpu-computing
ray
ray-tracing
3d-graphics
rtx
optix
pathtracer
path-tracing
bidirectional-path-tracing
luxrender
luxcorerender
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Updated
Aug 26, 2020 - C++
Lighthouse 2 framework for real-time ray tracing
gamedev
real-time
opengl
game-engine
gpu
rendering
glfw
cuda
render
raytracer
rendering-engine
gltf
rtx
optix
path-tracing
cuda-opengl
denoising
gltf-viewer
svgf
rendersystem
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Updated
Apr 19, 2020 - C++
Physically based Vulkan RTX path tracer with a declarative ES7-like scene description language.
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Updated
Nov 2, 2019 - C++
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
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Updated
Aug 9, 2020 - C++
A New Cross Platform 2D 3D Game Engine
qt
lua
navigation
echo
vulkan
shader
spir-v
houdini
live2d
physics-simulation
3d-game-engine
spine
2d-game-engine
mlpack
rtx
pbr-shading
gltf2
mit-scratch
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Updated
Aug 19, 2020 - C++
vulkan abstraction layer that represent frame as a task graph
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Updated
Aug 23, 2020 - C++
Data visualisation in Python based on NVIDIA OptiX 7.1 ray tracing framework.
visualization
real-time
animation
gpu
ray-tracer
cuda
plot
nvidia
generative-art
raytracing
pathtracing
ray-tracing
3d-graphics
rtx
optix
path-tracing
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Updated
Aug 25, 2020 - Python
GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX
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Updated
May 26, 2020 - C++
library
real-time
rendering
vulkan
glsl
rx
cpp17
vulkan-api
ray
ray-tracing
rtx
vrt
vrtx
vkray
unified-library
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Updated
Jul 27, 2020 - CMake
A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
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Updated
Jan 22, 2019 - C++
Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
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Updated
Feb 25, 2020
Different mesh shading techniques using the NVIDIA RTX (Turing) technology.
research
cpp
vulkan
nvidia
cpp17
research-project
vulkan-api
turing
rtx
vulkan-demos
cpp20
mesh-shaders
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Updated
Feb 14, 2020 - C++
High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
optimization
guide
game-development
unrealengine
unreal-engine
raytracing
ue4
tips-and-tricks
ray-tracing
rtx
unreal-engine-4
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Updated
Jul 25, 2020 - HTML
Graphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
gamedev
graphics-engine
graphics
rendering
vulkan
graphics-programming
renderer
d3d12
raytracing
ibl
pbr
3d-graphics
rtx
directx-12
raytracing-render
directx12
graphics-api
dxr
vkray
directx-raytracing
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Updated
Aug 17, 2020 - C++
Vulkan Path Tracer with Optix Denoiser integration
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Updated
Aug 23, 2020 - C++
WIP REAL RTX for Minecraft Java Edition...
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Updated
Aug 25, 2020 - Kotlin
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Updated
Jan 29, 2019 - Jupyter Notebook
Render engine with Vulkan API backend and RTX support
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Updated
Aug 19, 2020 - C++
SPLASH20: A fluid first-person shooter with RTX raytracing
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Updated
Jun 26, 2020 - C++
Reusable Vulkan based ray-tracing library
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Updated
Jul 14, 2020 - C++
A MMD renderer with DX12 and DXR. It running faster(maximum over 1000 fps).
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Updated
Aug 26, 2020 - C++
騰訊 RTX 2010 密碼尋回工具 - Password recovery tool for Tencent RTX 2010 client
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Updated
Aug 25, 2017 - C++
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