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57 public repositories
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A framework for integrated Artificial Intelligence & Artificial General Intelligence (AGI)
Updated
Aug 31, 2020
Scheme
Incremental learning of word embeddings with context informativeness.
Updated
Jan 10, 2020
Python
Bayesian Network Modeling and Analysis
Tic Tac Toe Machine Learning
Updated
Jul 15, 2020
JavaScript
Deep Learning From Scratch
Updated
Jun 15, 2020
Jupyter Notebook
TiMBL implements several memory-based learning algorithms.
Risk Network Modeling and Analysis
C# implementation of the various algorithms based on Genetic Algorithm, Genetic Programming and Artificial Neural Networks.
Updated
Jun 18, 2020
Java
Updated
May 25, 2020
Java
A simple perceptron in Golang
Learning with operator-valued kernels
Updated
Jun 20, 2018
Python
Game Playing with various AI and Machine Learning techniques
Studying collective memories of internet users using Wikipedia viewership statistics
Updated
Jan 9, 2020
Jupyter Notebook
Algovis, a simple way of learning algorithms through visualizations
Updated
Apr 30, 2020
JavaScript
UzunExt Framework is an efficient and effective web content extractor.
📚 Example implementations of my algorithm exercise
Updated
Feb 15, 2019
TypeScript
Analyzing Reinforcement Learning Benchmarks with Random Weight Guessing
Updated
Sep 4, 2019
Python
Board-and-card games are those which involve higher level of uncertainty as it includes the probability of getting the right card and the moves made by other players. We look to model such games as Markov Games and find an optimal policy through the Minimax – Q algorithm. This will also be a test for the Minimax – Q algorithm to check how it performs in a situation with multiple goal states.
Updated
Oct 23, 2018
Python
😄 (581/800) learn algorithms and learn c++ by the way
A stubborn, fuzzy learning engine that can be trained but prefers to learn on its own.
Updated
May 24, 2017
JavaScript
ROS based Robot assembler for factories.
Updated
Feb 28, 2018
CMake
My work connected with algorithms/ data structures & design patterns
Updated
Jan 9, 2018
Python
Implementation of Mealy machine learning algorithm and its extension
Replicated Focusing Belief Propagation algorithm
This is a standalone version of NEAT learning algorithm that was used for gait learning in tol-revolve.
Updated
May 24, 2018
Python
Replication of simulations and results from Hinton and Nowlan (1987) "How learning can guide evolution", Complex Systems, 1 (3), 495-502
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A chess BoardState class needs to exist for BlackBird to learn the game.
The class should inherit from GameState, and override all functions.