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Universal C++ is a superset of standard C++11/14 with the addition of the "borrow" and "repl" keywords. "borrow" automatically deletes memory allocated in the same scope or within a class after it was allocated. Almost a garbage collector, further work would have had to been done to make a "compile time garbage collector". "repl" was a keyword for an explicit optimization, replace the name of one variable with another. That way the variable can continued to be used under a different name, allowing for clean code, an understanding of what happened and guaranteed efficiency. (Neither of these were particularly good, borrow could have been if it were further developed). Universal C++ takes Universal C++ code as input and outputs ISO Standard C++ code and is built on top of ISO Standard C++. That way it is totally platform independent, and standard C++ tools: gcc, clang, google native client, msvc could continued to be used.

  • Updated May 3, 2020
  • C++

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