cpp17

C++ is a popular and widely used mid-level language. It was designed as an extension of the C language.
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Required skills: Python
Difficulty: Easy
openage currently stores information about a game edition or expansion inside an Enum
, e.g. media paths, support status, etc. We should store this information in an auxiliary file instead, similar to #1312. That would make updating and correcting game information easier as we no longer have to replace chunks of code.
The recommended appro
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功能请求:HiDPI 图标支持
客服端UI对HiDPI好像支持不是很好。MacOS,Ubuntu 18.04 上对高分辨率的屏幕,一些icons显示马赛克很明显。
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Would it make sense to add a variadic overload of make_zip_iterator
that composes the existing make_zip_iterator
with make_tuple
? I have this in my own code, and I find that it reduces syntactic overhead.
template<typename... Iterators>
__host__ __device__
zip_iterator<thrust::tuple<Iterators...>> make_zip_iterator(thrust::tuple<Iterators...> t)
{
return zip_iterator<thrust::tupl
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The doc is great! Hoewever some areas are still missing.
C++11 intoduced raw string literals: https://en.cppreference.com/w/cpp/language/string_literal
It is useful in many different areas, like strings with quotes, multiline strings and for example windows paths without escaping backslashes:
The same cppreference link als