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155 public repositories
matching this topic...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Updated
Sep 12, 2020
GLSL
A JavaScript API for drawing unconventional text effects on the web.
Updated
Jul 28, 2020
JavaScript
WebGL lessons that start with the basics
Updated
Sep 22, 2020
HTML
This library uses OpenGL Shaders to apply effects on ExoPlayer video at Runtime
Updated
May 21, 2020
Java
A library of fragment shaders you can use in any SpriteKit project.
Updated
Jun 10, 2020
GLSL
Show the weather effects onto view written in Swift4.2
Updated
Jan 7, 2019
Swift
This library apply video filter on generate an Mp4 and on ExoPlayer video and Video Recording with Camera2.
Updated
Mar 10, 2020
Java
Shadertoy-like live preview for GLSL shaders in Visual Studio Code
Updated
Aug 25, 2020
TypeScript
Vulkan compute for people
Video Recording with Camera2 and apply video filter.
Updated
Jan 31, 2019
Java
React Fiber Reconciler Renderer for Regl WebGL
Updated
Sep 4, 2020
JavaScript
Radiance is video art software for VJs. It supports beat detection, animated GIFs, YouTube video, OpenGL shader effects. It is designed for live performance and runs on Linux and MacOS.
30 days of shaders in GLSL using GLSLCanvas
Updated
Oct 17, 2019
JavaScript
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
Web extension for shadertoy.com
Updated
Jul 19, 2020
JavaScript
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.
Updated
Dec 9, 2019
JavaScript
A Processing library providing physically based rendering and materials
Updated
Jul 2, 2020
Objective-C
Write your GLSL shaders in Kotlin.
Updated
Oct 31, 2018
Kotlin
Drawing patterns with glsl shaders on modern browsers.
Updated
Aug 20, 2019
GLSL
Simple example of using Vulkan for GPGPU computing
A collection of useful shader effects made ready to be used with the Defold game engine
Updated
Sep 22, 2020
GLSL
Yet Another Live Coding Tool - Powered by Veldrid and elbow grease
🎶 A WebGL audio/reactive experiment. detect beat&rhythm then redirect output to GLSL shader.
Updated
Aug 1, 2019
JavaScript
Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
A small utility function to render the shaders using React
Updated
Oct 13, 2018
JavaScript
WebGL art with GLSL shaders.
Updated
Sep 11, 2020
JavaScript
Yet an other 30 days of X challenge by Frad.
Updated
Dec 28, 2019
GLSL
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