Entity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
game
game-engine
cpp
engine
game-development
python-script
ecs
entity-component-system
lua-script
entity
cpp17
entity-component
cpp-library
gameobject
cpp-templates
cpp-game-engine
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Updated
Sep 23, 2020 - C++