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roguelike-library

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A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.

  • Updated Apr 4, 2022
  • Java
pygamelib
arnauddupuis
arnauddupuis commented Oct 27, 2020

Problem summary/missing feature:
The editor now uses Sprixels instead of models but it does not use the pseudo-transparency ability.

Expected behavior:
All items (particularly when emojis are used as models) should support the transparency. It should be a choice at item creation.

Work to do:
This is a mutlipart issue:

  • Add a choice in the creation wizard to activ
enhancement good first issue Hacktoberfest pgl-editor

Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

  • Updated Nov 28, 2021
  • C++

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