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simulation

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abstreet
dabreegster
dabreegster commented Aug 12, 2020

Importing all of London, https://github.com/dabreegster/abstreet/blob/7a0dbb28b1e711bb9a9f7265ff95e3ee411089df/map_model/src/make/parking_lots.rs#L141 took 40 seconds. It's easy to use timer.parallelize to speed this up. Running the importer on large areas, checking the logs for the slowest steps, and applying simple fixes like parallelize and FindClosest is a great way to learn a bit about

jorgesumle
jorgesumle commented Aug 29, 2016

The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?

How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik

webots
Justin-Fisher
Justin-Fisher commented Oct 1, 2020

The current webots keyboard device reports only whether keys are currently down. Even for fast typists, most keytaps leave the key down for multiple timesteps. In many instances, controller coders would like to trigger events once per key-tap (not once per timestep the key remains down), so they would like to know whether a key has just been pressed (or just been released), rather than just whet

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