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Oct 17, 2020
voxel
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Nov 14, 2020 - C++
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The vdb_print binary is missing support for VDB Point grids. This would be super useful. Some recommended functionality:
- total/active/inactive point count
- attribute name, type, uniform, index, flags, compression information
- group name and count information
- whether the descriptor is shared (option to print out all descriptors which differ?)
I suggest that this is only implemented f
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Oct 25, 2019 - Shell
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Cleanup the Cmake
The CMakeLists files of this project is kinda messy, mostly due to my limited understanding of the topic.
So they definitely need to be cleaned up at some point
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The file dialogs should get the ability to store bookmarks and maybe even to show the default folders of the OS (like Downloads, Pictures, ...)
The custom bookmarks should just be stored as a Cvar (see core/Var.h
, or in-game-console command cvarlist
) that is separated with ;
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In #3571 we add a system to track AFK status for players.
This is a suggestion to simplify the implementation of
AfkAuthoritySystem.java
by removing the internal fieldcount
. As noted in MovingBlocks/Terasology#3571 (comment) I'm not sure whether this is actually required. I'm wondering whether it would also work to just rely on the entity information we