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graphics-library
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Description
Using Mouse.GetState() returns (0,0) for position when using the trackpad. Using an external mouse works. This cannot be fixed with Mouse.GetState(int).
Repro steps
Call: Console.WriteLine(Mouse.GetState()); in an update frame function.
Expected behavior
It should return the X and Y displacement of your mouse
Actual behavior
It returns (0,0)
Related
Today I was checking out the library and MSVC warns for https://github.com/alandefreitas/matplotplusplus/blob/359a775710e1b1fd5667281a0855806f149b7ab0/source/matplot/util/contourc.cpp#L1771
BOUNDARY_S
returns a bool
do the expression is bool > 0
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Summary of feature
Implement a way to share resources between different GL contexts, which would allow for things like rendering something while loading content in the background, instead of halting the window.
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I was talking with Gabor about contributing with LVGL, and one of the points he was interested in was in writing unit and functional tests. I'm interested on contributing, as I use LVGL in some of my projects. If you'd like, we could discuss the following steps here.