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map
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MGLTilePyramidOfflineRegion should have a countOfTiles
method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount()
function added in #9906.
This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica
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If the issue concerns an operator that grab geodata from an external web service (Basemaps, OSM, SRTM), then it can be a network
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Shared WebGL context
maptalks's version and what browser you use?
v0.43.0, chrome
Issue description
Layers do not share WebGL context, which creates glitches when a map has more than one 3d layer. For example a buildings layer with a 3D line will not hide the line behind the buildings.
In particular, I am implementing a 3D terrain layer but this layer will not hide (behind mountains) any other 3d element
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When
map.fitBounds(...)
is called with a bearing option passed in, it seems like the bearing is not taken into the account on calculating the appropriate zoom, resulting in part of the bounded area to not be in view.mapbox-gl-js version: 1.12.0
browser: Chrome
Steps to Trigger Behavior
map.fitBounds(...)
wi