cpp11

C++ is a popular and widely used mid-level language. It was designed as an extension of the C language.
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The current testCaseStarting
and testCaseEnding
events can (and usually do) fire multiple times for a single TEST_CASE
. This is because they fire every time TEST_CASE
is entered/left, which happens multiple times when there are SECTION
s inside it. We want to provide reporter member function that is called when a TEST_CASE
is about to be entered the first time, and when it has exited
The doc is great! Hoewever some areas are still missing.
C++11 intoduced raw string literals: https://en.cppreference.com/w/cpp/language/string_literal
It is useful in many different areas, like strings with quotes, multiline strings and for example windows paths without escaping backslashes:
const char win_path[] = R"(c:\some\unescaped\path)";
The same cppreference link als
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Names map
and input
are exchanged mistakenly. By sense of Preconditions
paragraph they have to be exchanged I suppose, because there is no problem when map
and result
coincide (in current context).
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It would be a cool proof of concept to see Flecs running in the browser. As a first step towards this, the ecs_graphics project could be ported as it showcases the bare minimum for a game with graphics (input + rendering).
Link to example:
https://github.com/SanderMertens/ecs_graphics
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https://github.com/simd-everywhere/simde has done their first release ( https://simd-everywhere.github.io/blog/announcements/release/2020/06/21/0.5.0-release.html ) and it seems like something potentially useful for merging code paths. The most likely candidate I imagine is using SIMD code to replace the non-SIMD fallback path, but maybe it'd be worth checking if it can be used to merge ARM and x8