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heinezen
heinezen commented Nov 24, 2020

Required skills: Python, maybe Cython

Difficulty: Medium

The openage converter is able to optimize the compression for created PNG files by utilizing a search algorithm inspired by OptiPNG. To do this, the search algorithm first tries 8 different compression settings by creating PNGs with these settings in-memory. The compression settings that produ

amethyst
CleanCut
CleanCut commented Aug 7, 2020

We moved from Jenkins to GitHub Actions for CI in amethyst/amethyst#2382 -- we wanted to ship that so we can get CI working in general for folks again. Here's a list of other things we would like to do soon. Please comment if you have more ideas!

Each item should have individual issue(s) and/or PR(s) opened for them. Let me know in a comment and I'll add a link next t

mrDIMAS
mrDIMAS commented Apr 6, 2020

Binary FBX starting from 7500 version has different size of null-record - 25 null bytes instead of 13 in previous versions, this should be taken into account when loading binary FBX. Binary FBX of version 7500 can be produced by exporting any model from Blender. Also it has u64 end_offset, num_attrib, attrib_list_len in header of node instead of u32 for previous versions.
Starting point: `f

evennia
strikaco
strikaco commented Oct 11, 2020

Is your feature request related to a problem? Please describe.

When editing an attribute using set/edit, if the attribute in question is unset or otherwise None, the string "None" is prepended to the buffer.

----------Line Editor [object/name]-----------------------------------------
01| None
----------[l:01 w:001 c:0004]------------(:h for help)------------------------
soloud
brightening-eyes
brightening-eyes commented Feb 20, 2018

hi,
as you know, in SoLoud, the number of filters are limited
we should implement more like different reverbs, fir and irr filters, (these could be used to implement HRTF support), Chorus, One Poll, One Zero, Pole Zero, Two Pole, Two Zero, etc
a library exists called stk under zlib license which already implemented these maybe we can implement some of these out

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