Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
simulator
research
ai
computer-vision
cross-platform
deep-reinforcement-learning
artificial-intelligence
pixhawk
self-driving-car
unreal-engine
drones
deeplearning
control-systems
platform-independent
autonomous-quadcoptor
autonomous-vehicles
airsim
-
Updated
Jun 4, 2021 - C++
Map is missing annotation MapHolder and child holders! Please add to scene and set holder transforms
UnityEngine.Debug:LogError(Object)
Simulator.Map.MapManagerData:.ctor() (at Assets/Scripts/Map/MapManagerData.cs:25)
Simulator.Editor.MapMeshes.MapMeshBuilder:BuildMesh(GameObject, MapMeshMaterials, Boolean, LaneLineOverride) (at Assets/Scripts/Editor/Map/Meshes/MapMeshBuilder.cs:266)