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godotengine
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godot
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Rename
ADD_GROUP()
macros to
BEGIN_GROUP()
and
END_GROUP()
breaks compat
enhancement
topic:core
#49956 opened
Jun 27, 2021
by
Calinou
•
Review required
4.0
Prevent setting too big or too small Collision Mask and Layer (3.x)
bug
topic:physics
#49955 opened
Jun 27, 2021
by
Calinou
•
Approved
3.4
Tweak LightmapGI defaults to be closer to the CPU lightmapper
enhancement
topic:3d
topic:rendering
#49954 opened
Jun 27, 2021
by
Calinou
•
Review required
4.0
Increase the default ReflectionProbe extents to Vector3(10, 10, 10)
breaks compat
enhancement
topic:3d
topic:rendering
#49953 opened
Jun 27, 2021
by
Calinou
•
Review required
4.0
Print warning in SpatialMaterial when depth and triplanar are active
enhancement
topic:3d
topic:rendering
usability
#49952 opened
Jun 27, 2021
by
Calinou
•
Review required
3.4
Print warning in StandardMaterial3D when height and triplanar are active
enhancement
topic:3d
topic:rendering
usability
#49951 opened
Jun 27, 2021
by
Calinou
•
Review required
4.0
Fix flipped binormal in SpatialMaterial triplanar mapping (3.x)
bug
cherrypick:3.3
topic:3d
topic:rendering
#49950 opened
Jun 27, 2021
by
Calinou
•
Review required
3.4
Fix flipped binormal in StandardMaterial3D triplanar mapping
bug
topic:3d
topic:rendering
#49949 opened
Jun 27, 2021
by
Calinou
•
Review required
4.0
1
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
bug
enhancement
topic:editor
#49948 opened
Jun 27, 2021
by
EricEzaM
•
Review required
4.0
1
1
Tweak StandardMaterial3D's default height properties
breaks compat
enhancement
topic:3d
topic:rendering
#49947 opened
Jun 27, 2021
by
Calinou
•
Review required
4.0
Fix Image.adjust_bcs crash when image format is invalid
bug
cherrypick:3.3
cherrypick:3.x
crash
topic:core
#49945 opened
Jun 27, 2021
by
timothyqiu
•
Review required
4.0
1
Fixes Visual Script node operator mismatch issue #49943
bug
regression
topic:visualscript
#49944 opened
Jun 27, 2021
by
MisoMosiSpy
•
Review required
4.0
Add support for returning the play area from XRInterface
enhancement
topic:xr
#49942 opened
Jun 27, 2021
by
BastiaanOlij
•
Review required
4.0
1
Fix
_shape_shape
typos in
TileData
collision shape API
bug
topic:core
#49940 opened
Jun 27, 2021
by
Xrayez
•
Review required
4.0
Define UV2 in primitive meshes
cherrypick:3.x
enhancement
topic:3d
topic:rendering
#49932 opened
Jun 26, 2021
by
Calinou
•
Draft
4.0
3
Focusable Tabs and TabContainer, tabs can be changed using keyboard and gamepad
enhancement
topic:editor
topic:gui
topic:input
usability
#49928 opened
Jun 26, 2021
by
DrRevert
•
Review required
3 of 4 tasks
4.0
3
Make use of variable "from" in local_vector find() function.
bug
cherrypick:3.3
cherrypick:3.x
topic:core
#49925 opened
Jun 26, 2021
by
RicardRC
•
Review required
4.0
1
Use subpasses to do 3D rendering and resolve in mobile renderer
enhancement
topic:3d
topic:rendering
#49924 opened
Jun 26, 2021
by
BastiaanOlij
•
Draft
4.0
Update
Label.clip_text()
Method Description
cherrypick:3.3
cherrypick:3.x
documentation
topic:gui
#49921 opened
Jun 26, 2021
by
SirQuartz
•
Review required
4.0
1
Allow disabling scrolling in Tree
enhancement
topic:gui
#49917 opened
Jun 25, 2021
by
groud
•
Review required
4.0
1
2
Print time taken and request attention when lightmaps are done baking
enhancement
topic:editor
usability
#49915 opened
Jun 25, 2021
by
Calinou
•
Review required
3.4
Display time spent and ETA to editor progress dialogs
enhancement
topic:editor
usability
#49913 opened
Jun 25, 2021
by
Calinou
•
Review required
3.4
[3.x] Add GDNative libraries to Android custom Gradle builds
bug
cherrypick:3.3
platform:android
topic:export
#49912 opened
Jun 25, 2021
by
madmiraal
•
Review required
3.4
1
Add GDNative libraries to Android custom Gradle builds
bug
platform:android
topic:export
#49911 opened
Jun 25, 2021
by
madmiraal
•
Changes requested
4.0
1
7
[HTML5] Add option to focus canvas on start.
bug
cherrypick:3.x
platform:html5
topic:input
topic:porting
#49910 opened
Jun 25, 2021
by
Faless
•
Review required
4.0
1
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