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modding
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Apparently it is possible to add Python modules to the game with the modloader. Unfortunately there is no documentation about the api.
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File API
nyan should provide a file api that we can inherit from.
Then we can natively interface to the openage file abstraction and do not need to read the whole file in the engine. Basically a class nyan::Filesystem
that is specialized by openage. Ideally, the returned file lazily accesses all data through openage::util::File
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https://forums.alliedmods.net/showthread.php?p=2749741#post2749741
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