Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
This is Unreal Engine plugin that allows to scan for BLE devices with Cycling Power service running, connect to one of them and subscribe for its notifications.
This project allows for visual scripting in UE4 similar to Blueprints, but at runtime. The way this is set up does not make use of any UE4 boilerplate and could with a few adjustments be used in another engine.
Unreal Engine 4 scripts to: prepare and tile from SRTM (and others) DEM to UE heightmaps keeping real world dimensions and proportions. Create landscape materials. Assign landscape materials to tiles among other tools.