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Jul 17, 2021 - Rust
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fuzzing: Use `wasm-encoder` rather than generating WAT text and then assembling it in dummy imports
In bytecodealliance/wasmtime#2497 (comment) we added support for generating nested modules, and we generate these modules by concatenating strings of WAT and then passing it to Module::new
which internally checks for WAT strings and assembles them into Wasm bytes if necessary.
We can make this more efficient, improving the number of test cases we fuzz in a
When passing Wasm function to the host as a callback, it's passed as an index in the table.
Wasm3 needs to provide an API to call such functions.
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Jul 17, 2021 - Swift
Version of OpenTTD
Since e04ca904a9455afc63aa87db775fe4463ab899b7
The introduction of the minimap screenshot feature appears to be duplicating functionality that will be used elsewhere for drawing the widgets within the minimap window; specifically, the GetMinimapOwner
function is very likely to be replicating functionality used by the owner information overlay of the minimap window.
@keturn proposed the following changes as a follow-up for the migration of our pipeline Jenkinsfile from scripted to declarative syntax in #4784:
- Move discoverGitReferenceBuild as early as possible.
- Publish stage: Refactor "rebuild Omega after engine trunk build" to not need script block
- Analytics and Documenta
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this will help users to see if they are using integrated graphics or not.
Can be queried from the VisualServer:
https://docs.godotengine.org/fi/stable/classes/class_visualserver.html#class-visualserver-method-get-video-adapter-name
Also would be nice to show the current used video memory and used renderer
https://docs.godotengine.org/fi/stable/classes/class_visualserver.html#class-visual
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The virtio_scsi driver enqueues buffers to the eventq but does not actually handle them on completion. The following events could be reported to the driver which require some action to be taken:
- transport reset: This may occur as a result of hotplug events or a device being reset. Sense codes cannot be relied on when new devices or busses appear, so this event needs to be handled.
- asynchro
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