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The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Jul 21, 2021
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TypeScript
GPU Accelerated JavaScript
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Jun 17, 2021
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JavaScript
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A simple Minecraft clone written in C using modern OpenGL (shaders).
Free open-source non-linear video editor
RTMP live streaming client for Android
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
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Jun 30, 2021
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GLSL
Get as many FPS as you need and amazing effects by rendering HTML/CSS in WebGL
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Mar 28, 2021
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JavaScript
WebGL lessons that start with the basics
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Jul 18, 2021
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HTML
Lightweight, cross-platform & full-featured shader IDE
A JavaScript API for drawing unconventional text effects on the web.
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Jul 28, 2020
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JavaScript
turbo.js - perform massive parallel computations in your browser with GPGPU.
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Aug 11, 2019
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JavaScript
Console-based GLSL Sandbox for 2D/3D shaders shaders
gl-react – React library to write and compose WebGL shaders
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Jul 20, 2021
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JavaScript
A generic post-processing injector for games and video software.
This component implements transition animation to crumble view into tiny pieces.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Learn computer graphics by writing GPU shaders!
Mesh replacement for THREE.Line
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Mar 25, 2021
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JavaScript
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
Simple WebGL Fragment Shader Editor
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May 12, 2021
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JavaScript
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Simple tool to load GLSL shaders on HTML Canvas using WebGL
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May 13, 2021
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JavaScript
curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
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May 26, 2021
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JavaScript
A procedural textures authoring and 3D model painting tool based on the Godot game engine
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Jul 20, 2021
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GDScript
A collection of tools, libraries, and tests for Vulkan shader compilation.
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
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Jan 10, 2018
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Java
The open collection of GL Transitions
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Mar 26, 2021
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GLSL
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May 12, 2021
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JavaScript
Effects composer for three.js
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Jul 3, 2016
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JavaScript
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