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This issue has been discussed, but I will file it here to keep track of it.
In the current nightly build version of SuperTux (any OS) Tux's hat desyncs when he collects a powerup. The hat sprite starts at its first frame but the body starts at the frame that it is already at, causing the hat to jitter and desync until Tux takes a new action. This is especially noticeable when swimming, but happ
From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with it
When building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in m_config.c
that does free(prefdir)
as changing these to SDL_free(prefdir)
resolved the issue.
I'm not sure what to do about `GetDefaultConfi
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Modify the setup.py so it produce bdist_wheel for manylinux including the libgraphqlparser.so/a
Modify the build process so this wheel is uploaded to pypi
Modify the cffi part of tartiflette/parser so it loads this lib instead of the local one.
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Is your feature request related to a problem? Please describe.
Standard mode has the usual keystrokes for notepad, but there are more that would probably be useful.
Describe the solution you'd like
As a first step, a quick review of the common keystrokes in notepad/wordpad/work, for example might throw up some obvious ones we could add
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Jul 10, 2021 - C
Replace allFontsScale
in config file with an argument to the NotFullscreen
constructor only. Deduce the scale otherwise, that is, in fullscreen mode.
The full screen resolution can probably be queried using some SDL function. There may be a single subtlety, namely some auto-scaling in high or low DPI mode or Retina displays in OSX. If there is a choice, the game should prefer to scale on it
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This function needs a unit test.
Guide to how to contribute to an open source project on GitHub.
Test stub: https://github.com/pygame/pygame/blob/main/test/display_test.py#L255-L274
Docs: https://www.pygame.org/docs/ref/display.html#pygame.display.gl_set_attribute
Code to be tested: https://github.com/pygame/pygame/bl