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OpenGL

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OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.

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ekolve
ekolve commented Jul 16, 2021

The depth configuration defined on this line:

https://github.com/intel-isl/Open3D/blob/master/examples/python/reconstruction_system/sensors/realsense_recorder.py#L114

is not compatible with the RealSense L515 camera. The following exception is raised:

Traceback (most recent call last):
  File "./examples/python/reconstruction_system/sensors/realsense_recorder.py", line 126, in <m
1ec5
1ec5 commented Mar 22, 2018

MGLTilePyramidOfflineRegion should have a countOfTiles method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount() function added in #9906.

This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica

📸 A well documented, high-level Android interface that makes capturing pictures and videos easy, addressing all of the common issues and needs. Real-time filters, gestures, watermarks, frame processing, RAW, output of any size.

  • Updated Jul 6, 2021
  • Java

Created by Silicon Graphics

Released January 1992

Website
www.opengl.org
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api c simulation