#
shading
Here are 77 public repositories matching this topic...
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
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Apr 2, 2017 - C++
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Oct 26, 2021 - HTML
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Jan 20, 2022 - HLSL
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
node
opengl
shaders
raylib
glsl
nodes
glsl-shaders
shading-language
shading
programming-knowledge
fnode
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Nov 25, 2021 - C
Implementation of SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wild
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May 18, 2019 - Python
A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke
material
texture
arnold
nuke
viewport
katana
maya
shading
renderman
substance-painter
substance-designer
mari
gaffer
material-mapping
macros-gizmos
surfacing-objects
surfacing
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Feb 9, 2022 - Mathematica
Clustered forward rendering demo with Vulkan
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Jan 17, 2018 - C++
Dissolver is a third person hack and slash video game developed with Unity 3D. The gameplay mixes adventure and a hard combat system.
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Nov 9, 2017 - C#
A repository that contains implementation of Intrinsic Image Decomposition, based on Intrinsic Images in the Wild, a SIGGRAPH 2014 paper by Sean Bell, Kavita Bala and Noah Snavely.
digital-image-processing
shading
reflectance
intrinsic-image-decomposition
siggraph14
intrinsic-images-in-the-willd
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Nov 25, 2019 - Python
Face Lighting estimation using GANs
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Jul 28, 2018 - Jupyter Notebook
Implementation of Nalbach et al. 2017 paper.
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Oct 31, 2019 - Jupyter Notebook
2D face reconstruction using SFSNet, and end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance.
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Oct 7, 2018 - Python
Illumination model based on Normal and Spherical Harmonics is not precise. Here, we introduce new illumination model based on residue of shading
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May 18, 2019 - Python
Following is Jon Barron and Jitendra Malik's SIRFS (Shape, Illumination, and Reflectance from Shading) Implementation. This source is downloaded from https://jonbarron.info/ and fixed for _fast implementation
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May 11, 2018 - MATLAB
CPU Physically Based Path Tracer Engine
path-tracer
parallel-computing
raytracer
brdf
raytracing
pbr
path-tracing-algorithm
shading
ray-casting
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May 14, 2021 - C++
Ray tracing is a rendering technique for generating an image by tracing the path of light.
light
graphics
computer-graphics
raytracer
raytracing
ray-tracing
phong-lighting
shading
sphere-surface
phong-shader
recursive-ray-tracer
phong-model
reflection-coefficient
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Sep 9, 2020 - Python
My shitty shaders and scripts for Unity and VRChat.
csharp
unity
shader
unity3d
unity-3d
hlsl
toon-shading
shading
toon
vrchat
udon
vrchat-tool
vrchat-udon
udonsharp
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Dec 27, 2021 - C#
Visualizador de shaders fractal Julia & Mandelbrot con Three.js
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Oct 19, 2021 - JavaScript
Simple Ray Tracing implementation to draw scene with ASCII characters by using C++ & SFML.
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Feb 13, 2022 - C++
Own 3D engine using Qt, C++ with different algorithms and solids generating (w/o OpenGL)
light
c-plus-plus
qt
algorithms
cpp
graphics
models
qtcreator
generative-model
3d-graphics
torus
3d-engine
shading
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Mar 9, 2018 - C++
The Nvidia Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Property of Nvidia. See the license.txt.
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Sep 17, 2020 - C
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