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201 public repositories
matching this topic...
A discrete-time Python-based solver for the Stochastic On-Time Arrival routing problem
Updated
Aug 30, 2019
Python
Implementation of common pathfinding algorithms
Updated
Jan 22, 2021
Python
Simulation of self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
A collection of algorithms used for any-angle pathfinding with visualisations.
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)
Transform Frenet (s,d) to local Cartesian (x,y) coordinates.
Updated
Jun 18, 2020
HTML
A path-finding library powered by GameplayKit 👾
Updated
Jan 18, 2021
Swift
🎲 An intelligent version of the sliding-puzzle game for your terminal built in golang
A* pathfinding library in Swift.
Updated
Aug 7, 2020
Swift
A simple path finding visualizer mobile app to demonstrate the use of Jetpack Compose UI toolkit in Android.
Updated
Jul 10, 2021
Kotlin
[Some C games] Some simple games written in C language.
🎯 VanillaJS pathfinding visualizer using bunch of different shortest-path algorithms (A*, DFS, BFS, ...etc.)
Updated
Aug 26, 2020
JavaScript
🗺️ A JavaScript implementation of A* algorithm.
Updated
May 30, 2021
JavaScript
AI plays snake game using BFS (Breadth-First Search) algorithm.
Updated
Jul 13, 2020
Python
Common pathfinding algorithms
A 2D game engine for creating room-based sneak/action games with puzzle elements
Updated
May 28, 2021
TypeScript
Ayudar a vendedores ambulantes en un parque para llegar a sus clientes, recorriendo la menor distancia con el Algoritmo A*.
Updated
Aug 9, 2020
Python
Two path-planning algorithms for finding paths in a known environment - RRT(Randomly Exploring Random Forest) and Vertical Cell Decomposition
Updated
Nov 18, 2019
Python
Pathfinding visualizer, using A* search algorithm.
Updated
May 20, 2021
JavaScript
🐾 Super fast Pathfinder derived from AStar algorithm
Android App for simulating Dijkstra and A* algorithms through intuitive animations
Updated
Jan 20, 2018
Java
A tool to generate an overview of the Dofus world map and create a pathfinder algorithm
Updated
May 7, 2021
JavaScript
Spigot lib for pathfinding
My own copy of a classic Pacman game made with the help of C++ and Qt Framework. The behavior of the Ghosts is repeated.
A react Application Used to visualize classical path finding algorithms like BFS, DFS, Dikstra's, A-star
Updated
Sep 14, 2020
JavaScript
Pathfinding algorithm base on navmesh
Updated
Aug 20, 2020
TypeScript
Astar A* pathfinding Unity C#
Using the A* pathfinding algorithm to play the classic snake game perfectly
Updated
May 20, 2021
JavaScript
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as a solution to issue #33
when a query point is equal to a vertex of the boundary polygon it should be assumed that this point lies within the polygon in order to enable paths.
ATTENTION: for hole polygons it must be assumed that vertices lie outside!