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warzone2100
Thyme
OmniBlade
OmniBlade commented Feb 18, 2018

Operating System: Any

Commit/build: None

Original game source: Any

*Reproducible in the original Generals Zero Hour?
Multiplayer affected?
Are you using any mods? (like Gentool, Rise of the Reds or Contra)

Issue explanation

Plain string files cannot reliably be read from .big files as they rely on line ending conversions of text mode file IO and .big file contents c

Loobinex
Loobinex commented Mar 29, 2021

Issue #923 Asked for ANY_CREATURE, GOOD_CREATURE and EVIL_CREATURE, but only ANY_CREATURE was delivered.

So it would be good if the other two could work too, in script commands like CHANGE_CREATURE_OWNER or USE_POWER_ON_CREATURE.

Example:

IF(PLAYER0,GOOD_CREATURES > 20)
  NEXT_COMMAND_REUSABLE
  CHANGE_CREATURE_OWNER(PLAYER0,GOOD_CREATURE,ON_ENEMY_GROUND,PLAYER_GOOD)
ENDIF
pvutov
pvutov commented Feb 8, 2021

Good first issue because no Unity-specific programming is involved.

Our unit config files allow a c-style #include directive, which lets us break them up into small reusable pieces. Example:

{
    #include "DefaultMobility",
    #include "DefaultHeloArmor",
    "LabelIcon": "D",
    "CategoryKey": "HEL",
    "Name": "AH64D Apache",
    "Price": 20,
}

ConfigReader.cs has s

Sheikah45
Sheikah45 commented Jun 26, 2021

When the database is down and someone tries to login the error message from the server for why it fails claims that the command is invalid rather than saying the server can't reach the db.

It would probably be good to change this just for debugging purposes

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