User interface design
The goal of user interface design is to produce a user interface which makes it easy, efficient, and enjoyable (user-friendly) to operate a machine in the way which produces the desired result (i.e. maximum usability). This generally means that the operator needs to provide minimal input to achieve the desired output, and also that the machine minimizes undesired outputs to the user.
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I use Nord everything, vim, vs code, terminal... you name it. I love this theme. I use the tui launcher on my phone and try as I might I am not so good at making it Nordified correctly.
Anyone in here think they could help?
https://github.com/Andre1299/TUI-ConsoleLauncher/wiki/Customize-T_UI
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Sampler Graphics
We need some good graphics for the main sampler screen. This is where you can do rudimentary editing of the samples that are played in the sequencer.
There are two screens. The main screen with the controls:
- Volume (this one may be changed later)
- Speed (Playspeed. The sample also pitches up or down)
- Filter (in the middle the sound is unchanged, away from center it engages either hi-pass
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Feb 16, 2021
Hello, I am using syncthing for android and I can only do two way sync in its application folder. is there any way to force this music player to scan inside a specific folder?
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Feb 11, 2017 - Java
login_challenge.dart
Emulator display overflow image when text field get focus because keyboard shows.
Wrap with SingleChildScrollView seems fix the problem
Thanks
- Wikipedia
- Wikipedia
Problem to solve
I have a stepped process where the user enters a name for a new object. The validation state of this step relies on name existing. My goal is for the step to be in error when there is no error and not in error when the user has entered an error.
The problem is that when the stepper screen comes up, this step is in error immediately. Good UI design dictates that the step s