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command-and-conquer
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Surely an advertisement, but maybe fixing them also helps with my A*-pathfinding patch issue (emplace() on std::unordered_map).
electronicarts/CnC_Remastered_Collection#94
In Generals, you are able to build infantry in pairs or in any specified numbers. Also, you can have multiple appearances for a unit you build, which are selected randomly upon its creation from a list of its possible appearances.
As far as I know, in Generals in this case you technically build not the unit itself but an object that creates it, following its own list of things to create (for e
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*Reproducible in the original Generals Zero Hour?
Multiplayer affected?
Are you using any mods? (like Gentool, Rise of the Reds or Contra)
Issue explanation
Plain string files cannot reliably be read from .big files as they rely on line ending conversions of text mode file IO and .big file contents c