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astar-algorithm
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Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools
game
java
rpg
fish
chess
ai
server
netty
astar-algorithm
mmo
distributed
behavior-tree
quad-tree
mina
gate
navmesh
mmorpg-server
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Jun 3, 2021 - Java
A Generic Priority Queue in Pure Swift
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Dec 20, 2020 - Swift
Find the safest well lit walking path between two locations on earth.
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May 11, 2021 - Go
A very simple A* implementation in C++ callable from Python for pathfinding on a two-dimensional grid.
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Jun 19, 2021 - Python
Run, test and compare all algorithms and heuristic functions
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Mar 22, 2019 - TypeScript
Path plan algorithm, include: A*, APF(Artificial Potential Field)
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Mar 31, 2019 - Python
Contains coursera robotics specialization assignment codes
astar-algorithm
assignment
particle-filter
dijkstra
kalman-filter
prm
coursera-robotics
minimum-jerk
occupancy-map
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May 5, 2017 - MATLAB
Visualize working of famous algorithms, Currently Implemented Path Finding (Dijkstra's, A Star, BFS, DFS) Sorting (Bubble, Insertion, Selection, Merge, Quick, Heap)
algorithm
algorithms
astar-algorithm
pathfinding
sort
bubble-sort
dijkstra
html-css-javascript
dijkstra-algorithm
astar-pathfinding
graph-visualizer
algorithm-visualiser
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Dec 28, 2020 - JavaScript
Java Code for Contraction Hierarchies Algorithm, A-Star Algorithm and Bidirectional Dijkstra Algorithm. Tested and Verified Code.
java
algorithms
graph-algorithms
graphs
astar-algorithm
priority-queue
a-star
shortest-paths
verified
tested
hierarchies
dijkstra-algorithm
shortest-path-routing-algorithm
contraction
bidirectional-dijkstra
reverse-graph
bidirectional-dijkstra-algorithm
contraction-hierarchies-algorithm
shortest-path-algorithm
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May 27, 2018 - Java
AUTONOMOUS ROBOT NAVIGATION USING ROS Clearpath Husky A200 robot with Gazebo and RViz simulations using different SLAM and Path Planning algorithms. 360 degrees laser scan with two SICK LMS511 LIDARs
localization
astar-algorithm
path-planning
ros
kinetic
slam
itu
husky
dijkstra-algorithm
amcl
clearpath
hector-slam
teb
a200
sicklms511
gmapping-slam
dwa
robotic-lab
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May 9, 2018 - C++
A collection of useful Scripts, Scenes, Systems, and Templates for the Godot Game Engine.
game
utility
helper
ui
vr
astar
astar-algorithm
godotengine
godot
utility-classes
utility-library
ui-components
utility-based-ai
godot-addon
astar-pathfinding
godot-plugin
godot-game-engine
utility-scripts
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Aug 31, 2020 - GDScript
This repository uses the S-57 electronic chart to build the octree grid environment model, and proposes an improved A* algorithm based on sailing safety weight, pilot quantity and path curve smoothing to ensure the safety of the route, reduce the planning time, and improve path smoothness.
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Jul 23, 2019 - Python
A* Search Algorithm with an Additional Time Dimension to Deal with Dynamic Obstacles
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Jun 14, 2021 - Python
visualization
astar
astar-algorithm
pathfinding
pathfinding-algorithm
astar-pathfinding
cufe-2022
pathfinding-visualizer
hemdan
cmp2022
visulizer
pathfinding-visualization
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Aug 26, 2020 - JavaScript
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May 30, 2021 - JavaScript
Codebase for educational tool on algorithms
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Jun 16, 2021 - Svelte
Go implementation of A* from RedBlobGames
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Mar 3, 2019 - Go
a* pathfinding algorithm written in go
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Jul 28, 2021 - Go
A* graph pathfinding in pure Elixir
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Sep 2, 2019 - Elixir
Pathfinding framework
c-sharp
algorithm
csharp
graph
dotnet
astar-algorithm
pathfinding
potential-fields
duality
pathfinding-framework
flowfield
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Nov 2, 2019 - C#
Common pathfinding algorithms
visual-studio
astar-algorithm
cpp11
pathfinding-algorithm
breadth-first-search
depth-first-search
dijkstra-algorithm
bfs-algorithm
best-first-search
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Aug 11, 2020 - C++
Path finder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
astar
astar-algorithm
pathfinding
defold-game-engine
pathfinder
a-star
defold
astar-pathfinding
pather
defold-library
micropather
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Updated
Aug 12, 2020 - C++
An A* (A Star) Pathfinding Demonstration using Python and PyGame
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Apr 7, 2011 - Python
A List of all the Artificial Intelligence Assignment
reinforcement-learning
genetic-algorithm
astar-algorithm
q-learning
constraint-satisfaction-problem
ant-colony-optimization
breadth-first-search
alpha-beta-pruning
depth-first-search
memetic-algorithms
minimax-algorithm
n-puzzle
ida-star-algorithm
sarsa-learning
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Dec 23, 2020 - Python
Swift implementation of A*, BFS, and Dijkstra's algorithm for finding the cheapest path, or navigating a maze.
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Mar 16, 2017 - Swift
Implementation of the D* lite algorithm in Python for "Improved Fast Replanning for Robot Navigation in Unknown Terrain"
python
robotics
astar
astar-algorithm
rrt
pygame
ros
rrt-star
gazebo
slam
obstacle-avoidance
dstarlite
dstar
ros2
astar-pathfinding
robotics-programming
robot-navigation
pathplanning
rrtstar
dstar-lite
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Nov 6, 2020 - Python
An A* (A-star) pathfinder in Python in 3 versions: CLI, pygame and Qt
python
benchmark
qt
ai
pyqt5
astar
astar-algorithm
pathfinding
python3
pygame
qt5
pathfinder
pyqt
astar-pathfinding
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Apr 21, 2020 - Python
visually find the shortest path using A* algorithm
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Jan 8, 2019 - Python
This contains all the codes of the Robot Path Planning Labs. The codes are written on MATLAB 2017a.
robotics
matlab
astar-algorithm
path-planning
dijkstra-algorithm
lego-ev3
prm
lego-mindstorms
lego-mindstorms-ev3
probabilistic-road-map
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Dec 13, 2017 - MATLAB
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Is there a way to continue a task if it got aborted by baritone not the player, or after a player reconnects to the server?
Like, im tunneling with lots of picks in my inventory. sometimes, the server cant keep up and chunks stop loading.
once baritone runs into unloaded chunks, the task get cancelled.
also when my connection resets for some reason, i need to reconnect, after that, bariton