Here are
26 public repositories
matching this topic...
Isosurface extraction using Marching Cubes and pure WebGL.
Updated
Feb 17, 2020
JavaScript
Tangent space calculator for Houdini
Tangent space normal map blending via quaternion rotation
Voxel generator based on perlin 3d noise | Python OpenGL
Updated
May 17, 2020
Python
Ocean simulation with water reflection and refraction.
Updated
Dec 7, 2017
JavaScript
"Quickly and easily generate normal maps from your 2D images with adjustable height and sampling radius using this intuitive and easy to use application" -Softpedia
3D Graphics Engine For Games | C++ OpenGL 4.1
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
Updated
Dec 11, 2019
Java
A texture baking tool used to generate normal maps and distortion maps
The demonstration of per-pixel lighting in 2d space using normal maps.
Updated
Mar 27, 2017
Java
Simple ocean/sea/water simulation | C++ OpenGL 4.1
Normal map generator / editor tool
C++ and Embree normal map baker
Educational project with usage of Objective-C, C++, OpenGL on Mac
natural looking normal maps from photos
Blender Add-On to Mute and Unmute Normal Maps in Blender's Node Tree to improve Eevee Viewport Performance
Updated
Aug 14, 2019
Python
Unity3D high-performance utilities for texture maps (WIP)
Updated
Jan 21, 2019
Java
Messing around with OpenGL ES 2.0 on Android
A macOS normal map generator
Updated
Oct 12, 2019
Objective-C
3D shading effects comparison (with/without normal map)
Normal mapping sample code
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