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directx
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Play your favorite games in a borderless window; no more time consuming alt-tabs.
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May 16, 2021 - C#
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch
android
macos
linux
ios
multi-threading
metal
shaders
vulkan
directx
xbox
ps4
vulkan-api
ray-tracing
multi-gpu
vulkan-sdk
directx12
linux-ubuntu
ps5
visibility-buffer
shader-translator
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Jul 7, 2021 - C++
A modern cross-platform low-level graphics library and rendering framework
gamedev
opengl
graphics-engine
rendering
vulkan
directx
graphics-programming
renderer
d3d12
d3d11
raytracing
opengl-es
ibl
pbr
graphics-library
ray-tracing
3d-engine
directx11
directx12
vulkan-game-engine
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Aug 17, 2021 - Batchfile
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
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Aug 2, 2021 - C++
protestant19
commented
Jul 29, 2021
At the moment shows in your Discord game status engine name, location name or not if you in menu, spent time
cwfitzgerald
commented
Jun 14, 2018
It would be very beneficial if the documentation would have something to tell you what to include in order to use that thing. CLion/Visual Studio should be able to find the symbol, but it would be a boon to anyone who is using a less advanced IDE.
A .NET 5 library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
visual-studio
library
performance
csharp
nuget
gpu
directx
shader
gpgpu
dotnet-core
hlsl
netstandard
computing
hlsl-shader
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Aug 2, 2021 - C#
DirectXTex texture processing library
microsoft
cpp
directx
xbox
dds
textures
cpp-library
direct3d
directx-11
directx-12
directxtex
direct3d-texture-resources
wic-codec
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Aug 2, 2021 - C++
Live shader coding tool and Shader Showdown workhorse
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Jul 30, 2021 - C++
DirectX9 to DirectX12 API proxy for Guild Wars 2
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Jul 11, 2021 - C++
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
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Updated
Aug 8, 2021 - C++
mikkame
commented
Feb 16, 2020
本体はCmdでショートカット使える。
A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop
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Aug 4, 2021 - C#
UVAtlas isochart texture atlas
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Jul 28, 2021 - C++
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
cmake
game-engine
cpp
engine
x64
video-game
directx
3d-game-engine
pirates
3d-engine
cpp20
sea-dogs
storm-engine
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Aug 17, 2021 - C++
Fixes compatibility issues with older games running on Windows 10 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
gamedev
wrapper
gaming
dll
directx
fullscreen
game-development
compatibility
asi
asiloader
asi-loader
detour
directx-sdk
d3d9
wrapper-dll
d3d8
disasm
dxwnd
ddraw
dsound
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May 30, 2021 - C++
DirectXMesh geometry processing library
microsoft
uwp
directx
desktop
xbox
geometry-processing
cpp-library
directx-11
directx-12
directxmesh
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Aug 1, 2021 - C++
egorodet
opened
Aug 31, 2020
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
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May 14, 2021 - C++
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
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Jun 13, 2021 - C++
Easy to integrate memory allocation library for Direct3D 12
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Jul 28, 2021 - C++
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