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.NET is a free, cross-platform, open source developer platform for building many different types of applications.

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JakeYallop
JakeYallop commented Aug 8, 2021

The problem

The new NET 6.0 React SPA template uses the http-proxy-middleware package to proxy http requests from the React dev server to ASP Net Core.

If a project uses websockets, these need to be proxied in a specific way:

// ./src/setupProxy.js 

const myWebsocketProxy = createProxyMiddleware("/hub", {
    ws: true,
    //... other settings
});

Unfortun

EmpressFiona
EmpressFiona commented Aug 8, 2021

What's the issue you encountered?

Fire Emblem: Three Houses is a single-player game, but it has several asynchronous multiplayer features. Among them is the possibility, during weekly planning scenes (the 'calendar' screen), to look up what other players have done on the current week. This is entirely reliant on Nintendo's servers and completely useless to anyone playing on Ryujinx, but eve

Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.

  • Updated Jul 22, 2021
  • C#
marek-safar
marek-safar commented Jul 30, 2019

We can build much smaller Mono runtime for .NET Core purposes by simply removing code we don't need in this configuration. We did a few easy initial steps but we can go much further.

This list is not comprehensive but parts like

  • Culture Data
  • Any PAL related code
  • Unused icalls
justinormont
justinormont commented Jan 25, 2021

Remove logging line, or modify from ch.Info to ch.Trace:
https://github.com/dotnet/machinelearning/blob/5dbfd8acac0bf798957eea122f1413209cdf07dc/src/Microsoft.ML.Mkl.Components/SymSgdClassificationTrainer.cs#L813

For my text dataset, this logging line dumps ~100 pages of floats to my console. That level of verbosity is unneeded at the Info level.

I'd recommend just removing the loggin

BenchmarkDotNet
adamsitnik
adamsitnik commented Mar 5, 2021

The original issue was reported in dotnet/performance#1701:

// Benchmark Process Environment Information:
// Runtime=.NET 6.0.0 (6.0.21.11801), X64 RyuJIT
// GC=Concurrent Workstation
// Job: Job-AQTFSE(PowerPlanMode=00000000-0000-0000-0000-000000000000, IterationTime=250.0000 ms, MaxIterationCount=20, MinIterationCount=15, WarmupCount=1)

OverheadJitting 
ReactiveUI

An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.

  • Updated Aug 17, 2021
  • C#

Created by Microsoft

Released February 13, 2002

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