Here are
77 public repositories
matching this topic...
Cross-platform 2D and 3D game engine
Audio and video casting system with support for custom applications.
Source code for cross-platform OpenGL gaming engine
A Just-In-Time compiler for the AngelScript language on x86 processors.
FOnline Engine is a flexible cross-platform isometric game engine
🌲 使用腾讯机器翻译 API 为 PotPlayer 翻译实时字幕.
Updated
Dec 9, 2019
AngelScript
Extensions for PotPlayer to watch Twitch streams without streamlinks or any crap.
Updated
Dec 3, 2021
AngelScript
script based 3D solid modeller
Unofficial mirror for Angelscript's SVN repository, updated hourly.
My DirectX 12 playground - engine, editor and a sample game.
A remote debugger for AngelScript.
AngelCAD - user documentation
Sven Co-op AngelScript documentation, tutorials, sample code and tools
RCBot (Angelscript) for Svencoop 5
Updated
Nov 11, 2021
AngelScript
Custom weapons pack for Sven Co-op.
Updated
Nov 20, 2021
AngelScript
Updated
Dec 29, 2021
AngelScript
A WIP 3D game engine written in C++ 11
An embedded C++ script plugin for Ollydbg
Guide to C++ Scripting in Java, C#, Lua, Python and Angelscript (YouTube Series)
An alt:V module providing support for the AngelScript scripting language
A Just-In-Time compiler for the AngelScript language on x86 and x86_64 processors.
Tool for C++ to AngelScript bindings generation. Oriented to work with Urho3D game engine.
Sven Co-op scripts (AngelScript plugins)
Updated
Dec 9, 2021
AngelScript
LÖVE, but with AngelScript instead of Lua.
Custom weapons pack for Sven Co-op.
Updated
Oct 13, 2021
AngelScript
Simple deathmatch shooter game on Urho3D game engine, which supports multiplayer and custom AIs.
Updated
Oct 18, 2018
AngelScript
Roguelike Oriented 2D Game Engine
[WIP] Multiplayer RTS game in colonization setting.
This repo consists list of Helper libraries for Openplanet plugins written in AngelScripts, it contains mostly Utilities,UI,Time libraries which you can include in your Scripts and write plugins easily.
Updated
Dec 23, 2021
AngelScript
Improve this page
Add a description, image, and links to the
angelscript
topic page so that developers can more easily learn about it.
Curate this topic
Add this topic to your repo
To associate your repository with the
angelscript
topic, visit your repo's landing page and select "manage topics."
Learn more
You can’t perform that action at this time.
You signed in with another tab or window. Reload to refresh your session.
You signed out in another tab or window. Reload to refresh your session.
It should be possible to always require that a lower material ID forms pairs with higher IDs. This makes it possible to only check one way around for the material pair in physics callbacks, hopefully giving some performance increases.