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map
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Good first issue
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If the issue concerns an operator that grab geodata from an external web service (Basemaps, OSM, SRTM), then it can be a network
MGLTilePyramidOfflineRegion should have a countOfTiles
method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount()
function added in #9906.
This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica
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Shared WebGL context
maptalks's version and what browser you use?
v0.43.0, chrome
Issue description
Layers do not share WebGL context, which creates glitches when a map has more than one 3d layer. For example a buildings layer with a 3D line will not hide the line behind the buildings.
In particular, I am implementing a 3D terrain layer but this layer will not hide (behind mountains) any other 3d element
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Currently the heatmap layer doesn't support
queryRenderedFeatures
— the latter simply doesn't return anything for such layers: https://github.com/mapbox/mapbox-gl-js/blob/12968ab002c00fffbbd255df5604493b6fa6dfb4/src/style/style_layer/heatmap_style_layer.js#L65-L67I always assumed we would need to implement difficult raster querying logic for layers like this to expose "intensity under the qu